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- global gGameScreen
-
- on mouseEnter me
- cursor(280)
- set the member of sprite the currentSpriteNum to "Game2 Button Roll"
- set the member of sprite gGameScreen to "Blood Game Screen"
- end
-
- on mouseLeave me
- cursor(0)
- set the member of sprite the currentSpriteNum to "Game2 Button Normal"
- set the member of sprite gGameScreen to "Complex Loop"
- end
-
- on mouseUp me
- set the member of sprite the currentSpriteNum to "Game2 Button Roll"
- go(1, "QUIZSTRT")
- end
-
- on mouseDown me
- set the member of sprite the currentSpriteNum to "Game2 Button In"
- end
-